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Online User Motivations and Use of Interactive Features on an Online News Site: A Uses and Gratifications Approach |
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Abstract:
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This study examines online user motivations for visiting an online newspaper and the relationship between user motivations and use of interactive features from a uses and gratifications perspective. Interactivity is defined as being on a continuum with three dimensions: human, human/medium and medium interactivity. Human interactivity that encourages dialogic communication between users is considered to be the highest form of interactivity. The findings from the study suggest three forms of user motivations: information seeking/surveillance, socialization and entertainment. In addition, the audience used medium interactive features most frequently, followed by human interactive features. Human/medium interactive features were used least. Further analysis found that all three motivations were predictors of use of medium interactive features. However, while socialization and entertainment remain as predictors, the information seeking/surveillance motivation was not a significant predictor of use of human and human/medium interactive features. Implications and limitations are discussed. |
Most Common Document Word Stems:
interact (212), use (138), featur (136), onlin (133), newspap (103), motiv (88), communic (81), inform (75), user (60), internet (58), human (55), news (54), audienc (46), social (44), medium (43), factor (41), entertain (38), studi (38), 01 (37), media (36), p (35), |
Author's Keywords:
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Uses and Gratifications, Interactivity, Online Newspaper, Online Audience |
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Association:
Name: International Communication Association URL: http://www.icahdq.org
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Citation:
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MLA Citation:
| Chung, Deborah. and Yoo, Chan. "Online User Motivations and Use of Interactive Features on an Online News Site: A Uses and Gratifications Approach" Paper presented at the annual meeting of the International Communication Association, Dresden International Congress Centre, Dresden, Germany, Jun 16, 2006 <Not Available>. 2009-05-25 <http://www.allacademic.com/meta/p91769_index.html> |
APA Citation:
| Chung, D. S. and Yoo, C. Y. , 2006-06-16 "Online User Motivations and Use of Interactive Features on an Online News Site: A Uses and Gratifications Approach" Paper presented at the annual meeting of the International Communication Association, Dresden International Congress Centre, Dresden, Germany Online <APPLICATION/PDF>. 2009-05-25 from http://www.allacademic.com/meta/p91769_index.html |
Publication Type: Conference Paper/Unpublished Manuscript Abstract: This study examines online user motivations for visiting an online newspaper and the relationship between user motivations and use of interactive features from a uses and gratifications perspective. Interactivity is defined as being on a continuum with three dimensions: human, human/medium and medium interactivity. Human interactivity that encourages dialogic communication between users is considered to be the highest form of interactivity. The findings from the study suggest three forms of user motivations: information seeking/surveillance, socialization and entertainment. In addition, the audience used medium interactive features most frequently, followed by human interactive features. Human/medium interactive features were used least. Further analysis found that all three motivations were predictors of use of medium interactive features. However, while socialization and entertainment remain as predictors, the information seeking/surveillance motivation was not a significant predictor of use of human and human/medium interactive features. Implications and limitations are discussed. |
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application/pdf |
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38 |
| Word count: |
8504 |
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| Online User Motivations and Use of Interactive Features on an Online News Site: A Uses and Gratifications Approach By Deborah S. Chung Ph.D.1 Assistant Professor School of Journalism and Telecommunications University of Kentucky dchung@uky.edu and Chan Yun Yoo Ph. D. Assistant Professor School of Journalism and Telecommunications University of Kentucky chan.yoo@uky.edu Submitted to the International Communication Association Conference Dresden Germany 2006/ Journalism Studies division Key words: Uses and Gratifications Interactivity Online Newspaper Online Audience 1 Contact Information: Deborah S. |
| in the Age of Virtual Reality (pp. 33-56). Hillsdale NJ: Lawrence Erlbaum Associates. Stromer-Galley J. (2000). On-line Interaction and Why Candidates Avoid It. Journal of Communication 50(4) 111-132. Wenner L. A. (1986). Model Specification and Theoretical Development in Gratifications Sought and Obtained Research: A Comparison of Discrepancy and Transactional Approach. Communications Monographs 53(2) 160-179. Wiener N. (1948). Cybernetics. New York NY: John Wiley. Williams F. Rice R. E. & Rogers E. (1988). Research Methods and the New Media. New |
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