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Gaming and Simulation Using Microsoft Excel
Unformatted Document Text:  SB46 J ACKSON : E XCEL S IMULATIONS P AGE 19 OF 41 Fig. 6-- Paste Function Dialog in Excel Lots of different functions are available that are useful for simulations. Pick the "Logical" one from the left list and then "IF" from the right list. Another dialog will come up: Fig. 7 -- Logical Test Dialog Box. In "Logical Test," put a formula such as "B3>1" and then in "Value_if_true" put the text or the cell reference with a number or text in it. This could be an error message, a clue to a puzzle, encouragement, a challenge, or whatever. It is an opportunity for feedback to the user based upon what they put into various cells. Logical functions such as IF conditions can be used to create contingent results; if the participant chose a particular alternative earlier on, then one set of choices is displayed. If, however, they chose another alternative at the beginning, their choices later on change. 2. Random numbers. Random numbers are very useful if you want conditions to change during a simulation. If you want a number between, say 1 and 10, then "=RANDBETWEEN(1,10)" is the formula to use. Random numbers are a good way to introduce an element of uncertainty in your simulations so that a number changes within

Authors: Jackson, Steven.
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background image
SB46
J
ACKSON
:
E
XCEL
S
IMULATIONS
P
AGE
19
OF
41
Fig. 6-- Paste Function Dialog in Excel
Lots of different functions are available that are useful for simulations. Pick the
"Logical" one from the left list and then "IF" from the right list. Another dialog will
come up:
Fig. 7 -- Logical Test Dialog Box.
In "Logical Test," put a formula such as "B3>1" and then in "Value_if_true" put the text
or the cell reference with a number or text in it. This could be an error message, a clue to
a puzzle, encouragement, a challenge, or whatever. It is an opportunity for feedback to
the user based upon what they put into various cells. Logical functions such as IF
conditions can be used to create contingent results; if the participant chose a particular
alternative earlier on, then one set of choices is displayed. If, however, they chose
another alternative at the beginning, their choices later on change.
2. Random numbers. Random numbers are very useful if you want conditions to change
during a simulation. If you want a number between, say 1 and 10, then
"=RANDBETWEEN(1,10)" is the formula to use. Random numbers are a good way to
introduce an element of uncertainty in your simulations so that a number changes within


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